A small dictionary of space-terms




Like every army, every squad and actually every group of people in the world, the ISF has it's own language, ununderstandable by anyone from the outside. This is, actually, basic hebrew, plus several additional words those sources are long lost in time. For the readers of this page, I will explain here some of the basics, the words that are necessary to understand the ongoing life in the ships, in the limits of security, of course.

Frrr - a kind of an internal intercom used for communication between the different parts of the ship (since those Star-Trek communication pins never really work) As a verb, you might tell one to frrr another - i.e, phone him. The frrrer got it's name from it's "ringing" sound, that sound almost exactly like the sound a surprised turky makes when he finds his wife in bed with his uncle.

Shuzy - Basically, mopping the floor. A problematic process at times, because at zero gravity, the terms "floor", "walls" and "ceiling" tend to be pretty vague, and water don't like to stay where you've put them.

Flut - 1. adj. How you feel when you're getting spacesick, a moment before you puke your guts out. 2. n. A guy for whom this feeling is a way of life.

Puke-Baskets - They're blue.

Stupidman On Duty (SOD) - Mechanic on duty. I'm not implying in any way that space mechanics are stupid people; no sir, that would be a very stupid thing to do. I'm just saying that their intelligence is so different from ours that every attempt to communicate is doomed to failure. Besides, they do make the ship go.

Fly-Hi - The state of mind people get to after spending too much time in space. The symptoms are extreme cheerfulness followed by extended periods of incontrollable crying, answering every question asked with the word "Bubbles" and thinking dinner plates are extremely funny.

Lashing - Tying every mobile object securely with ropes to something. Done before going to zero gravity, for obvious reasons.

Pushpull - v. The only way to move about in zero gravity.

Spearcatch - Some kind of a defensive system that's supposed to use complicated psychological manipulations on missiles being shot at us and convince them that war is a bad thing and that they don't really want to hit and kill us all but would prefer to go home and lie down with a good book. How does it do that, I haven't the slightest idea.